Genuinely great game, but if there's one thing I can't compliment, it's the stage 11 boss fight. It really isn't a "hard but fair test of your skills and what you learn", there's a lot of small things that are tipped in your disfavor and the best way to go one with this fight is literally to not fight like the game teaches you to and be slow and careful and certainly not use the mobility you've been given, except maybe for a sudden movement to dodge the 5, perfectly path-tracking (though thankfully not lock on) missile barrage of the both that also have a sizeable blast radius. All the while trying to not accidentally launch you in a water crater in an incline that's enough to not allow you to slow down on time if you went just a tad to fast. It just doesn't feel fair, heck I don't even want something "easy", just not this.
Well to end on a positive note other than that the game is a TON of fun. Kinda wish some missions with allied tanks but it's not really an issue, more so "could have been cool". Missiles feel great, aiming kinda wonky at time, but when the movement clicks, it clicks.